A different approach

OK, so when I stared this blog, a lot of the work on Tòlanar had already been done, so most of it was just writing up the decisions already made. And while useful as an example of world creation, it wasn’t much of an insight into the process of it. So rather than go into further detail on that continent (also because i am a little burned out on it – don’t worry, I will return to it now and then) I figured I would start on a brand new empty continent and record the process of filling it in. Hopefully it will be helpful to DMs setting out to create their own worlds (which is in my mind the highest form of DMing, also the most fun) to see the evolution of ideas, etc. Or at least if not actually helpful, at least somewhat entertaining.

So with that said, let’s get onto today’s post, further thinking on the regions and realms of Djapar


Well I started blocking out provinces like I did for Tòlanar, but am finding it really tedious and boring, so instead I will work the other way, from the top down. ( I did Tòlanar from the bottom up).

So I have roughed out the main cultural areas (see previous post), and also the major nations within those areas (map in this post)

So, on to the realms….


For area A I am thinking that there will be a degree of cultural continuity (probably mostly religious in nature) with maybe the island realm being something quite different (or maybe a pirate type variation on the overall area A culture).

General realms of Djapar
General realms of Djapar

Given the cannon story of the Masetians coming from the continent to the east of Cerilia, and the idea that the Khinasi culture there being derived from the Masetians, this area has to have a heavy middle eastern flavour. Given that I am thinking maybe a Persian/central Asian sort of flavour, with one of the realms (either the big northern one or maybe the central one where the “A” is to be the culturally dominant one, with the others being variations on that theme.

This area is likely to have several races in it, given it’s varied geography, but the culturally dominant realm(s) will be human, so as to fit into the Masetian narrative of the Cerlia cannon.



For Area B, I am thinking something politically like Crusader era Syria/lebanon, with a lot of culturally and religiously similar small states (probably with closely related ruling families sort of thing), maybe with the small one to the northwest being some sort of outlier (think the Armenians during the 1st Crusade era) just to add some variety.

At the moment, i am contemplating tying Area B and Area C together in some historical context (think the Diadochi, as suggested in a comment to the previous post).

As for it’s racial make-up, this area will either be very homogenous (I am thinking maybe it is the source of the common empire realm with Area C, with a few smaller racial enclaves. Another option is that it remains the source of the common past empire, yet is very racially diverse – haven’t decided, either is appealing. given the number of small realms, it is a good area to put in a bunch of really different races, the sort one doesn’t usually see.


For Area C, given the pseudo-Egyptian theme I am going with there, well since there are three realms there, they are the Upper, Lower, and Middle Kingdoms (too cool a set of names to not use). this area to me views itself as a single realm, but has rival dynasties, each claiming to be the legitimate ruler of the whole area. i am thinking that the northern one is allied with the Losòm Empire in Tòlanar, and the southern one allied with the neighbouring realm in area D.

I have still not decided just how much of this area will be originally Ròìnaö. Maybe the central kingdom, maybe none – we will see.

racially, I am seeing this area of consisting of a subject population ruled over by a ruling class of a different race.


In my mind Area D has always been an Indian/Rajput sort of area, so that is a given now. I may well break it up into more realms, but at the moment I am going with the three major realms (though I am not entirely happy with that, I haven’t come up with a justification other than geographical). At the moment I see them as racially homogeneous (of course with the possibility of small enclaves of subjugated racial minorities), and culturally very homogeneous.

Something I am considering is that rather than being integrated realms, each of the three major sub-areas is actually a coalition of much smaller realms.


Area E is, at the moment pretty much a blank slate. I am leaning towards using an Indo-China model, where there are some cultural similarities, yet each realm is very distinct. This will likely be the most racially diverse region (unless i go with option B for area B).

Given the closeness to Ninshon (the Big-ass island in grey to the west, which i have already done work on, it being a weird sort of Mongol/Japanese amalgam, I am thinking there should be some cultural cross pollination in the western parts, and of course there will be the influence of the Kùvremkar colonies/conquests in the east. So i am thinking that this area will be one in a state of flux, with the original culture being somewhat under stress from the two competing foreign influences.

I am thinking that this area will be somewhat primitive, either technologically or in terms of cultural cohesion, which would explain the foreign influence.

Racially i think this area, given it’s geographical diversity, may consist of three or four racial types.


Area F is a tribal region, with little or no political development beyond that level. It is not a realm, but rather a collection of many micro realms. Much of it’s culture will be dictated by the work I have already done with Ninshon (yes I will get around to publishing that on here by and by), as this area is the original homeland of the now dominant culture of the main island of Ninshon (a sort of Mongol/Turkicish one) that invaded and conquered much of that landmass, so that is the flavour here, though i am still hoping to incorporate some aspects of the Breber North African culture so as to differentiate the parent culture from the offspring, so some sort of weird Mongol/Berber thing of desert/badland type tribal culture here. Racially this area will be human, to match the Ninshon narrative.


OK, that’s it for the moment, next some thoughts on religion. Not so much the details of the actual religions, but rather just the major religious power bases, Religion A (whatever it may be) is based in this area and Religion B (whatever it might be) is based in this area, and so on.



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